// This UGen takes an array of inputs and
returns zero.
// What use is that?!
// It is used to force scheduling of control
in a certain order - see the
// implementation of Spawn.
Sink : UGen
{
*ar { arg theInputArray;
^this.multiChannelPerformList('ar1', theInputArray)
}
*kr { arg theInputArray;
^this.multiChannelPerformList('kr1', theInputArray)
}
*ar1 { arg ... theInputArray;
^super.ar1.inputs_(theInputArray.copy)
}
*kr1 { arg ... theInputArray;
^super.kr1.inputs_(theInputArray.copy)
}
init { ^this.shouldNotImplement(thisMethod) }
}
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