// This UGen takes an array of inputs and returns zero.
// What use is that?!
// It is used to force scheduling of control in a certain order - see the
// implementation of Spawn.


Sink : UGen {
 
 *ar { arg theInputArray;
  ^this.multiChannelPerformList('ar1', theInputArray)
 }
 *kr { arg theInputArray;
  ^this.multiChannelPerformList('kr1', theInputArray)
 }
 *ar1 { arg ... theInputArray;
  ^super.ar1.inputs_(theInputArray.copy)
 }
 *kr1 { arg ... theInputArray;
  ^super.kr1.inputs_(theInputArray.copy)
 } 
 init { ^this.shouldNotImplement(thisMethod) }
}


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